
07: Death in Roguelikes with Kawa
Eggplant: The Secret Lives of Games
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The Importance of Minimalism in Game Design
i don't think that there's anything like inherently busted in the game which i think makes it okay to have everything in it right. I wrote a paper on minimalism and game design eight years ago or seven years ago but I'm almost never ever used the machete so yeah that still gets only good for handling the big spiders in the caves or sorry in the minesdammit i was trying to go a whole episode of that messing it up um now that you mentioned the weird climby stuff i mean i just was playing prey and i was like oh man i never thought about that it's true huh? And my other answer in addition to the knife is Vlad's cape which
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