
24th D.I.C.E. Awards Roundtable: Role-Playing Game of the Year
The AIAS Game Maker's Notebook
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Playing Post Apocalyptic Humor
Bryan: We try to deal with pretty dark subjects in our games. As usual, we always start with the characters. And then we also with the player, giving them the choice. It's interesting to most of our players, ah, they want to be the good person. They want to play at the ethical way. So really, i guess the humor comes from the giving people to an ability to have a dark side along with a very dark humour is where we look to sort of make things work in our universe.
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