The (Unofficial) Unreal Engine Podcast cover image

Unreal Engine 5.2

The (Unofficial) Unreal Engine Podcast

CHAPTER

Unity Layoffs and the Future of Visual Quality

Vulcan has, you know, had sub-par feature support compared to DirectX. And it's been a big problem when we're talking about deployments outside of games. But in terms of visual quality, you should not have to think between DirectX 12 and Vulcan, all the features should operate identically.

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