
#1030: F.I.R.E. Design
Magic: The Gathering Drive to Work Podcast
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The Importance of Inviting Players
Cards aren't necessarily universally fun. We want to make them as inviting to as many players as we can, but within the caveat that we understand that different players want different things. Richard Garfield was not a fan of what he called disposable games. If you understand game design, you have a better chance of making games that really sing and resonate with people.
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