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0320: Harnessing User Feedback- Refining Game Design with John Li

Game Dev Unchained

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The Pros and Cons of Mobile Game Development

I feel like there's been a trend more in the tech space, at least on the tech side of things to want to build in public. I don't know how prevalent that is on the indie gamer side of things. Because your people on the traditional side is either needing an update or just they just know things that we don't know. Or what is it exactly?

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