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S2 Ep25: Seb Chan - Looking Backwards to the Future

Power of Ten with Andy Polaine

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What Is the Artist's Breath?

When we made anterom, one of the things we were spent a lot of time on trying to get more color out of the range, out of the computer than we did. We had a little dculd x objects in director that used to change the colour dipth of the monitor. And so what we did was decided what we're going to kind of lean into that. The suta then became actually part of the experience, which now doesn't work any more. I think thati, that's, it began a crucial bil, yes. Instead of pointing at the limitations that you were working with c 64 and restor interrupts, and we, you know, all those

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