4min chapter
Combat Design (with Timothy Staton-Davis)
Nice Games Club - a gamedev podcast!
Intro
This chapter explores the intricacies of combat design in video games through the lens of an experienced designer in the action RPG genre. The designer shares their career journey, the significance of diversity in game development, and the innovative practices at their studio aimed at amplifying underrepresented voices.
00:00
Transcript
Episode notes
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