2min chapter

The AIAS Game Maker's Notebook cover image

24th D.I.C.E. Awards Roundtable: Outstanding Achievement for an Independent Game

The AIAS Game Maker's Notebook

CHAPTER

How Do You Manage the Social Experience With Noita?

E a, arvim: I think one of the big difficulties for us with noita was that we had a really cool idea of this pixal physics. And then turning that into an actual game took time and figuring out how to work on a team. If you have a game project that suddenly turns out to go for a really long time, how can you manage the social experience? Because, of course, it's a social thing. You develop a thing together. Everyone has different opinions. everyone has different views. How do you make sure that no one gets left behind, no one gets kind of frustrated a or at least more frustrate than the others with the project? It

00:00

Get the Snipd
podcast app

Unlock the knowledge in podcasts with the podcast player of the future.
App store bannerPlay store banner

AI-powered
podcast player

Listen to all your favourite podcasts with AI-powered features

Discover
highlights

Listen to the best highlights from the podcasts you love and dive into the full episode

Save any
moment

Hear something you like? Tap your headphones to save it with AI-generated key takeaways

Share
& Export

Send highlights to Twitter, WhatsApp or export them to Notion, Readwise & more

AI-powered
podcast player

Listen to all your favourite podcasts with AI-powered features

Discover
highlights

Listen to the best highlights from the podcasts you love and dive into the full episode