
75: Diana Mounter - Design Systems and Utility Classes at GitHub
Full Stack Radio
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The Approach to Creating a Design System
In the presentation that you gave, everything seemed a lot more focused on sort of the lower level kind of building blocks. So i'd love to hear more about just kind of what the approach has been to creating a design system. I think it's also a so, so basily, the approach i guess you took is like, we have a bunch of styles out of there already. But like, going forward, here's kind of the menu for, you know, space and utilities,. Right? Like, maybe you have four piles or eight pixles, or 12 pixtles or 16 pixles in c s s. And now we have some new arbitrary value just entering
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