
Three Moves Ahead 589: 'Board Game' vs 'Simulation'-style Strategy Games
Three Moves Ahead
How to Optimize and Get the Most Out of a Game
I think about someone like, you know, flurry worry or uh on the sieve side, maybe even quill 18 where They're thinking about it from this very mechanical game design. E How do I optimize and get the most out of? um You know the what's available to me? Um sort of thing... And that that's that's kind of an interesting So that there's also players who aren't the gs g's that I feel like are more More in that camp. Well, I was hoping sorry i'm just gonna pick it up I kind of actually lost the threat of what the specific question was. Can you uh reframe it? Yeah,. If if you have
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