
24th D.I.C.E. Awards Roundtable: Outstanding Achievement in Game Design
The AIAS Game Maker's Notebook
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The Head Set Off in Vr
Being able to tell a story through alex became an interesting challenge since in the previous games, we've never had the protagonist talk. And so it was actually pretty funny sometimes during some of the play tests, you'd have somebody in there for two hours just playing, and they would take the head set off,. It's like, all my goodness, i've never been in vr for that long before. But with ly regards to the the narrative stuff, being actually physically alex is an interesting proposition because you are able to manipulate everything in the world much more than you used to be able to before.
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