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In Conversation: The Secret Science of Games

Deconstructor of Fun

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Finding and Creating Credibility With the Decision Makers

The goal of Game Series research is to show the designer something so painful that they're going to go back to their desk and fix it. A lot of times designers are reluctant to do this, because they have a lot of things they want to be other things he wants to be doing. And we need to show them value. They need to believe that we as researchers care about the same things they care about.

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