
TWIG #289 King's AI, Amazon's games strategy, Netflix's problems solved
Deconstructor of Fun
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Challenges of Scaling and Monetizing a Free-to-Play Game
The chapter delves into the acquisition of Singularity 6 by Daybreak, exploring the challenges faced by the startup in developing their game Palia. It discusses the importance of publishing excellence and monetization strategies, highlighting the impact of companies like Riot, Blizzard, and Epic on the gaming industry.
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