
TWIG #187 Spending $100k in Diablo Immortal / Saudi Arabia's grab of Embracer
Deconstructor of Fun
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The Game Economy Is a Realistic Use Case
Games are meant to be optimized around total player spen, right? Like, what is max spen for any game that can base? So you can calculate l t v based on that. And so it is egregious in terms of their ability to act money from the high payd customers. An i think like the the better feeling in our stomachs is when we can get to a point where we have higher conversion and we don't need as much spend depths. But i think th economics ofe free to play than the physics of free to play. I've always pointed such spen depth is necessary, a hundred percent. It's just misleading to kind even throw that number out there
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