This chapter explores how Google's mapping platforms have transformed access to geospatial data, making technology simpler and more accessible for a wide array of users. It delves into the advancements in map rendering, including the shift from static images to dynamic vector graphics, which enhance user experience across various applications.
The Google Maps Platform JavaScript API is a fundamental web technology that’s used to build dynamic and interactive map features in web apps.
Matt Toon is a Solutions Engineering Manager for the
Google Maps Platform. He joins the podcast with Josh Goldberg to talk about his background working with geospatial data, the development of Google Maps Platform, bringing 3D Maps to the JavaScript API, and much more.
Josh Goldberg is an independent full time open source developer in the TypeScript ecosystem. He works on projects that help developers write better TypeScript more easily, most notably on typescript-eslint: the tooling that enables ESLint and Prettier to run on TypeScript code. Josh regularly contributes to open source projects in the ecosystem such as ESLint and TypeScript. Josh is a Microsoft MVP for developer technologies and the author of the acclaimed Learning TypeScript (O’Reilly), a cherished resource for any developer seeking to learn TypeScript without any prior experience outside of JavaScript. Josh regularly presents talks and workshops at bootcamps, conferences, and meetups to share knowledge on TypeScript, static analysis, open source, and general frontend and web development.
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