2min chapter

Gamecraft cover image

The Fall and Rise of Publishing (Ep. 2)

Gamecraft

CHAPTER

Do You Remember When Most Developers Goed Over Budget?

Most developers were operating in the 15 to 25% range if they were lucky. A lot of very well-known developers lived pretty hand-to-mouth generating very little royalties and access of their advances. And there are many examples where these developers went over budget and that opened the door for the publishers to negotiate even more onerous terms with them.

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