AI-powered
podcast player
Listen to all your favourite podcasts with AI-powered features
How to Assassinate a Team
The big thing about any ton is that the plys wi'o know two things from firstly, that they can improve them, and secondly, that they care about them. So with the difficult ones, you're looking to either am bridge that gap or get rid. And with the guys who are driven, you're trying to give them responsibility that allows them to take ownership and move forward. But at the same time for the players to be able to have be their own personality. I'd never thought of it like that before, but it makes so much sense. That's the only way you could turn some round that quickly.