
How to Design Games that Tell Stories with Ignacy Trzewiczek
The Board Game Design Lab
00:00
Knowing When to Walk Away from a Game Design Project
The chapter discusses the speaker's method of persisting in finishing game design projects, drawing parallels to freelance designers' struggles. It emphasizes the importance of choosing ideas with strong potential for success and creating games with a clear business strategy. The speaker highlights the challenges of prototype iteration, playtesting, and refining games, shedding light on the reality behind the game design process.
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Transcript


