This chapter analyzes a unique learning game that features engaging logic elements and a complex narrative reminiscent of classic RPGs. The hosts discuss various aspects such as the quality of dialogue, character depth, and the impact of user interface mechanics on player experience. Through comparisons with other games, they highlight both the strengths and weaknesses of storytelling in interactive media.
The Operator is a spy game set entirely on the desktop computer of a government employee. We call this sort of game a UI RPG. We talk about other entries in this growing genre and then open the mailbag to answer some particularly excellent questions.
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