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Supercell's Clash Mini Softlaunch: Game design, UA & Creative review (#90)

two & a half gamers

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The Ever-Changing Map and Progression System

This chapter discusses the dynamic map and battlefield in the game, praising its gameplay and balanced pacing. However, it also highlights the problematic progression system and compares it to other games. The speakers speculate about the impact of a recent update, the soft launch of a new game, and the potential future of the game.

Play episode from 54:23
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