4min chapter

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Episode 12: Roguelikes Features in Other Genres

Roguelike Radio

CHAPTER

How to Use ASCII in a Game

Darren says ASCII gives you a level of information density that is seldom matched in any other game. He thinks real-time versus turn-based doesn't feel like a quarkam part of the game and there's more to be done around roguelikes. Darren also talks about how he never quite recognized when he was about to die during his time playing 'Triangle Wizard'

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