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Episode 62: Violent videogames

The Studies Show

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Measuring Violence in Video Games

This chapter explores the challenges of quantifying violence in video games, referencing a Harvard study that examines the definitions and comparisons of violent acts in both classic and modern games. It highlights the complexities researchers face in establishing links between gameplay and real-life aggression while addressing the subjective interpretations of what constitutes violence. The discussion critiques existing research methodologies and their implications, ultimately reflecting on the need for careful analysis in understanding the impact of violent video games.

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