3min chapter

Think Like A Game Designer cover image

Soren Johnson (Part I) — Building Civilization Through 4X Design, Bridging Digital and Physical Gaming, Navigating the Evolving TCG Landscape, and Crafting Games for Varied Playtimes (#49)

Think Like A Game Designer

CHAPTER

The Importance of Modding in Forex Games

I'm curious how this would fit in with games like Magic and Ascension. I think these kinds of forex games kind of lend themselves to it because they're just so expansive, there's so much scope built in. With sif three, the most popular mod for that game was this thing called double your pleasure. It allowed modders to do things that fracksus couldn't really do commercially,. If that makes sense.

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