8min chapter

Think Like A Game Designer cover image

Ethan Mollick — Navigating AI in Game Design, Ethical Integration, and Supporting Artists (#70)

Think Like A Game Designer

CHAPTER

AI Transforming Gaming and Society

This chapter explores the expanding role of AI in creating realistic non-player characters (NPCs) within gaming, as well as its broader implications for social interaction and loneliness. It examines the ethical challenges and societal effects of deeper human-AI relationships while emphasizing the necessity of adapting to the rapid evolution of AI technologies across various industries. The conversation also addresses the potential creative power of AI and the importance of recognizing both its benefits and drawbacks.

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