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What's the Most Critical Thing That You're Hitting?
Sos: Each of these games has an exceptional a personality to them. They all kind of live and die by how the audio kind of matches the game play, the tonean the feel. And so, you know, no matter what game you're working on, that's always the the most critical thing that you're hitting is, is it the audio doing service of selling the world and bringing it to lit g im,. curious to hear your thoughts on on tat as well.