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#462: How to Tell Better Stories

The Art of Manliness

CHAPTER

How to Generate Ideas With Games

"I always say that storytelling is nothing more than the process of making good choices," he says. "If you don't have it, crafting the story is sort of like walking in a dark room ... You have to know what you're aiming at before you start moving forward and crafting the thing" He uses first, last, best, worst as an example for people who can't find stories or are having hard time fighting stories.

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