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Episode 28: Reinforcement Learning and Q-Learning

The Theory of Anything

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AlphaGo vs. Lisa Doll: Reinforcement Learning in Go

This chapter discusses the showdown between AlphaGo and Lisa doll in playing Go, highlighting the use of reinforcement learning that allowed AlphaGo to become a world champion. It explains the characteristics that set reinforcement learning apart from other types of machine learning, such as exploration and continuous learning. The chapter also explores the limitations of the mini-max algorithm used in chess and the challenges of evaluating a chess board.

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