
[Weekend Drop] Talking Temporal on JSParty
The Swyx Mixtape
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The Three Big Buckets of Developer Experience
The other half of developer experience, which i don't really mess with, is internal developing strns. I get involved to the extent that i work on developer tools, which are external. So for me, like this as a model because you can justify it based on numbers. If you can improve the productivity of the rest of you developers by one % a quarter, then you should have, for every 50 engineers, one internal developmert experience percent. And yet there's not room for improvement for building internals.
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