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AGI, Neuron Simulators, and More with Charles Simon - ML 090

Adventures in Machine Learning

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We're Approaching Machine Learning From a General Point of View

We're not particularly interested in waiting around for 25 years to find out if our idea was actually correct and so we take software shortcuts. We have a ton of available software shortcuts that will get us to the same level of functionality with a whole lot less time. With two eyes you can do 3D depth perception by looking at seeing different angles, trigonometry or your cerebellum 56 billion neurons. Boston Dynamics guys have emulated the capabilities of 56 billion neurons in a couple of microprocessors on a row now. If I get a machine that's smart enough to work at McDonald's that's a pretty major step but the key is that we're approaching from a general point of view

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