15min chapter

Clearer Thinking with Spencer Greenberg cover image

Decision-making and play-testing (with Dan Epstein)

Clearer Thinking with Spencer Greenberg

CHAPTER

Balancing Fun and Learning in Educational Games

This chapter discusses the challenges in designing educational games that effectively balance entertainment with instructional value. It highlights the necessity of clear objectives, effective playtesting, and understanding player motivations to enhance engagement. The speakers also advocate for a multifaceted approach to career development, drawing parallels between game design principles and effective decision-making strategies.

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