5min chapter

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XR in practice: the engineering challenges of extending reality

Thoughtworks Technology Podcast

CHAPTER

Is the Hype for Metaverse a Reality?

The biggest thing what we found is the content. So if we look at any industrial set uf content designing cad cam is, it's a standard content treedy content development,. But there is a complete separate department which is building content. And that content is not usable in the inther devices, where these are not capable to run that high quality content. Once that problem is solved, there is a huge content available. You can just bring in the these deviser just just oll to visualize, but they're not useful until thereis a right content to show an interesting eta tact. That's one of the things that we can learn from the game industry because not true for all

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