
Tome of Magick: Convention Book: Void Engineers
Mage: The Podcast
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The Glossary - A Review
The book drips with flavor throughout, and i think the section does a good job of reiterating that. Even though a lot of them are game terms, it gives you a lot of information about how the group thinks. Examples include traditional shantries, the old cop art as built dimensional anomaly engines. The book is also pretty good that the first time in a chapter that it uses a particular abbreviation, it will expand it out.
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