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Gamified language learning: neither fun nor educational?

Say It Like You Play It

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Challenges in AI Language Learning Games

This chapter explores the limitations of AI-generated voices in language learning games, focusing on their shortcomings in pronunciation and contextual engagement. The discussion highlights the need for immersive narratives and meaningful content to enhance language acquisition, contrasting the current superficiality in popular apps. Ultimately, it calls for a better balance between educational value and entertainment in gamified language learning.

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