The AIAS Game Maker's Notebook cover image

24th D.I.C.E. Awards Roundtable: Outstanding Technical Achievement

The AIAS Game Maker's Notebook

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Game Development - Is There a Beginning?

Sebastian: There are three stages of game development. The beginning, what you need is crazy ambition and wild imagination. In the middle, like, solid work and hard work. And at the end, you need to be a kind of the no gi no, you can't do that o that got ship this game. So when we say no, usually it means next time. But e ye also alo, one thing we did at the very beginning,. right? We look outside a howe plane flies. And this is it. It's the first time at a tob that we did a game where you don't invent something. We have to just look at things

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