5min chapter

Building the Open Metaverse cover image

Revolutionizing Game Development: W/ Will Eastcott of PlayCanvas

Building the Open Metaverse

CHAPTER

Exploring Future Possibilities with WebGPU, WebXR, and 3D Gaussian Splatting

The chapter delves into the innovative potential of WebGPU and WebXR in enhancing browser-based experiences with a focus on 3D Gaussian splatting. Discussions include optimizing scenes with SuperSplat, effortlessly generating environments with Gen. AI, and speculations on the future impact of rendering and exploring 3D scenes in WebXR.

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