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The Product Management Role in Game Development
i've written a lot about applying the peter theo gero to one concept to game development. It is pretty interesting how the product management role is not very clearly defined, and it is different wherever you go. And mobile gaming, i think it's been relatively defined by probby zinga and beyo in terms of product management. But even that, right? You talk to people and you get their perspective on what a p m is or does.