The first version of No Man's Sky was unplayably bad. And now it's playable and like cruising around in your spaceship in VR, super rules. But the gameplay is just a lot less interesting when you're doing node based movement. You face a lot more like performance bottlenecks.
From the Metaverse to AI, tech giants continue lure us with false promises of "the next big thing." This week, Adam is joined by Dan Olson, a perceptive YouTube personality known for deconstructing narratives and the modern tech landscape. Together, they unravel the reasons behind this technological hype cycle and discuss potential pathways to break free from its grip. Find Dan's channel at Folding Ideas.
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