2min chapter

Forcing Function Hour cover image

What Games Can Teach Us with Frank Lantz

Forcing Function Hour

CHAPTER

How Do You Think About Computer Games?

"I'm not primarily a computer guy. I'm primarily like an art guy, like that is my approach," he says. "In a way, they're software as an art form...what if we think about software for its own sake? What's interesting and meaningful about it?" the cartoonist adds.

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