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34: Punch Card System

Cortex

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Video Editing - Is There Something to Talk About?

I want to talk about some of the practicalities of this process. Because this is a way that you have worked very closely with someone in a different way to before. We're not like taking little blocks and chopping them up and stuff like that, which is what I assume was happening with the animator. But you know, 90% of the work has done in the creation of the assets that are going to be on screen. Right? And so when I got back a storyboard that looked reasonable, it's like okay, we're going to go.

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