Knowing how the trilogy plays out made it feel both really like a video game and really am slow at times. The action does get better across those movies, like teo. I don't think return of the jetta is the best movie, but the action of that movie rules. And i wonder if in some way this is them recognizing they do have to kind of wrangle the player a little bit a to make sure that they actually have an enjoyable experience.
LEGO Star Wars: The Skywalker Saga reminds us of Grand Theft Auto and Red Dead Redemption, in that it feels unsustainably grand. Its creators have crammed nine films worth of characters, planets, and stories, plus winks at corners of the expanded universe, into one game. A report on crunch at the studio, however, raises serious questions about its leadership's decisions to make the game bigger and bigger and bigger. What does it mean for good games to be made in bad ways? Individual creators have filled Lego Star Wars with charming references, clever stages, and some genuinely funny writing. People clearly cared about their contributions to this project. So, this week, we try to parse our feelings of this complicated game and its creation.
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