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77 - Synesthetic Connections, Real-Time, and Immersive Experiences

SIGGRAPH Spotlight

CHAPTER

Exploring the Analogies Between Audio and Graphics Rendering

The chapter delves into the similarities between audio and graphics domains, discussing wave phenomena, reverb, occlusion, obstruction, transparency, rendering processes, and simulation effects. The conversation navigates through the complexities of modeling bounces, late reverberation, global illumination, and environmental effects in both audio and graphics rendering.

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