
Designer Notes 63: Josh Sawyer - Part 2
Designer Notes
Aliens Plus Argutu
We had a lot of problems getting the game play to feel fluid, m especially regarding alien movement. A sagas was funding both alpha proticol anda aliens o and alp proticol was much closer to being finished than aliens waand they're like, ok, these things are kind of in rough shape. Cancel aliens so that was not a project that wer. We put a huge amount of time in effort into it. And we had become very attached to these especially the characters. Because that's i really like every alien fell outside of tone. It's really about characters and their interactions. After thatioy after thebginie, like, yep. Ye. So
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