"I think it's kind of weird playing a Nintendo game that lacks polish of pleasure because that is what Nintendo games do so well," says Justin. "The AI of the enemies which is moronic at best but doesn't matter because like Justin said earlier the fighting isn't really the point" The visors can be switched from one area to another, allowing you to play in two different places and still get your reward. A lot of the rough edge of this game are clearly rough edges but they don't impede my enjoyment of it."
Just one week after our episode about surprise game releases, Nintendo went ahead and stealth-dropped a remastered version of the classic GameCube Space Pirate-slaying Simulator, Metroid Prime. But is it still fun after almost 20 years and an intensive graphical spit shine? I mean, yeah, we said as much in the title.
Also discussed: PSVR2, Forward: Escape the Fold, 20 Minutes Until Dawn, Knotwords, Dick Tracy
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