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Cloud Gaming and the Future of Gaming
I think there's one thing that's interesting about the cloud model. It didn't really exist so much as a market back in the early days of streaming. So you look at Stadia from Google, they were showing Assassin's Creed and like these other really high fidelity games. Everybody had this. Or if you were going to play that game, you had a playstation or an Xbox or you had a gaming PC that was capable of playing it. Huh. So you think it's demand driven? I do. Yes.