Stuff They Don't Want You To Know cover image

Alternate Reality Gaming, with Jeff Hull

Stuff They Don't Want You To Know

00:00

Is There a Specific Outcome or Interpretation of These Things?

The game was meant to represent the different modes of storytelling that we have. It started from oral traditions, sitting around a campfire and talking,. Then those stories get passed on, then became the printing press. And by that activity, you become a storyteller yourself. You should check out another game, Jeff. It's called Control. It came out years ago.

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