i hear implicit in what you're saying that for us to effectively design and eit the systems that you're alluding to, like robots and a i we have to somehow shift our understanding of the work we're doing beyond these rectangles composed of pixles. Yes, i think so. We need a broader tool kit. And i like to talk about a broader conceptual tool kit. Y, now, we have a set of concepts that we use all the time when we do in design, when we arem things. But a lot of that language has been built up around a whole certain set of assumptions. Sl, let me give you an example of this. Thereis a
Karl Fast is an independent scholar, information architect, and futurist. He's the co-author of Figure It Out: Getting From Information to Understanding alongside Stephen Anderson, who was featured in episode 39 of the show. In this conversation, Karl tells us about what interaction designers can learn from cognitive science. We had a lot to discuss, so this episode is the first of two on the subject.
Show notes
Disclosure: I received Karl’s book for free as a previous Rosenfeld Media/Two Waves author.
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