
78: Making Myths with Worldwalker Games (Wildermyth)
Eggplant: The Secret Lives of Games
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Do You Feel Like It's a Difficult Space?
I feel lie that wasn't in kind of he what i read about the game, unlike the presskit and stuff. I mean, maybe intentionally. We had the luxury of its being a side project and being able to develop it creatively and polishing it until you're ready for a real launch. It feels like this to beareally difficult thing to make a short amount of time. And it, it, it feels to me like a really intimidating game to take on, especially as your first game. Ther cause i think i associated associate this with being like, a genro,. with like, some real standouts, often made by bigger def teams. And then you're adding in
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