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#285 Round Table on Knowing “When”

The Game Design Round Table

CHAPTER

I've Never Heard of Putting Constraints on Yourself

I wonder too if that's just like the nature of like, yeah, I just like you have a deadline and then people just want to do more and they fill it up. And ideally better understand understanding the constraints of that timeline. There's also an element that I'm increasingly becoming familiar with, but I'm still not an expert by any degree. When you're working on a deadline, when you're working for a salary, somebody's responsibility isn't the game. Someone's responsibility is the people who are building the game. So prematurely ending like every project should have a roll on and roll off plan and just ending early would completely disrupt that.

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