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Idris Brewster: Bringing history to life with augmented reality

Design Better

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Exploring the Tools and Techniques of Augmented Reality Design

This chapter explores the design process for augmented reality projects, emphasizing the significance of tools like Unity and VR applications such as Tilt Brush and Quill. It also shares insights from a co-founder engaged in VR artistry, discussing both the creative journey and the physical challenges encountered in the process.

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