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Does What We Do Even Matter? - WAN Show January 31, 2025

The WAN Show

CHAPTER

Gaming, Sports, and Nostalgia

This chapter explores diverse topics such as digital content protection in the gaming industry and the evolution of gaming accessibility through new technologies. The speakers engage in humorous reflections on high school versus college sports cultures, contrasting their personal experiences and regional differences in games like kickball. They also touch upon the excitement surrounding upcoming game releases and the competitive landscape between gaming consoles.

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